Difference between revisions of "For full screen"

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Converter by Kurt Woloch that converts a bmp-file to use with the [[Homebrew:Fullscreenpicture|Fullscreen Picture]] code.
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Converter by Kurt Woloch that converts a bmp-file to use with the [[Homebrew:Fullscreenpicture|Fullscreen Picture]] code.<br>
 +
Unfortunately it doesn't seem to work with Windows 7+.
  
Output is selectable as bmp, in case you want to edit the result and re-convert, hex data ($00,$34,$23,...) or binary (%01001110, %00010001, etc).
+
Output is selectable as bmp, in case you want to edit the result and re-convert, as text with hex data ($00,$34,$23,...) or text as binary (%01001110, %00010001, etc).
  
 
Remember that the pixels of a Channel F is rectangular standing on the short end, pictures look compressed height wise before displayed on screen unless they are stretched to a 4:3 size.
 
Remember that the pixels of a Channel F is rectangular standing on the short end, pictures look compressed height wise before displayed on screen unless they are stretched to a 4:3 size.
  
 
[https://channelf.se/veswiki/images/6/68/ChannelF_Conversion_9_8_9.7z Channel F Conversion Aug 9th 2009 (7z, 48kB)]
 
[https://channelf.se/veswiki/images/6/68/ChannelF_Conversion_9_8_9.7z Channel F Conversion Aug 9th 2009 (7z, 48kB)]

Latest revision as of 13:09, 12 April 2022

Converter by Kurt Woloch that converts a bmp-file to use with the Fullscreen Picture code.
Unfortunately it doesn't seem to work with Windows 7+.

Output is selectable as bmp, in case you want to edit the result and re-convert, as text with hex data ($00,$34,$23,...) or text as binary (%01001110, %00010001, etc).

Remember that the pixels of a Channel F is rectangular standing on the short end, pictures look compressed height wise before displayed on screen unless they are stretched to a 4:3 size.

Channel F Conversion Aug 9th 2009 (7z, 48kB)